Shots poured into this new and curious shooter allowing us to enjoy or suffer continuous changes during the games. We're at the end of February, or what is more interesting for us the selection of arcade games that Microsoft has prepared for such cases cold winter days, which this year hardly been noticed. After the remarkable Warp and Alan's Wake American Nightmare, I Am Alive, is the turn of Nexuiz, a futuristic shooter. First of all we will tell you a little history of this "new" game. Nexuiz is a free software project that was launched by a team called Alientrap, a few years ago, the first version is from 2005, for PC, Mac, and Linux, known for the game to allow crossover between different platforms , something uncommon. Illfonic, an American study created in 2007 by some of the leading designers of the PC game, have been chosen to create this version of console that comes to the Xbox Live Marketplace for only 800 Microsoft Points. Nexuiz is a futuristic first-person shooter designed exclusively for online play. One type of games that have jumped from PC to consoles with great ease and where we can find games like Breach, Battlefield 1943, or Blacklight Tango Down, and although not reach the level of the great examples of the genre, do give some air to a genre too used in recent years. The argument is as dispensable as the rest of the games of style, many of whom do not even have. Irreconcilable enmity being the kawassari and forsellians, two races fighting for universal galactic control, has made but are now in a period of peace, have created a series of scenarios in which to pit their best warriors in tournament plan.
So perfect excuse to ask other three types of games well known by all, Team Match, Capture the Flag, and training with bots handled by the CPU. As let's take the first game, the game will remind us enormously to the multiplayer of Halo: Reach. Space warriors, maps set in the future, relatively small, and a multitude of heights, to which access jumps, and propellers, etc., which favor the action and fighting face to face continuous, and we hardly even a respite, once the game begins, as often happens in the game from Bungie and many other style.
The maximum number of players is eight, four per team, and have a total of nine maps, called "arenas" acclimated both outdoor and indoor areas. Though quite similar, are well designed using always the same premises to find various heights, alcoves, walkways and drives, to quickly jump between different areas.
So far we have seen or sensed little or nothing new, but the truth is that the game illFonic, it does have some pretty strange and effective, that we are going to have below. The first is that virtually no limitation with the weapons we can carry all these in the game, while selecting the one we used at any time through effective selection wheel. But still, before your emotions, this does not mean that we start to have them all. Moreover, in fact start, will have barely a weapon without a secondary weapon or grenades, or anything like that. The rest have to go by collecting stage, and other enemies, then you can use them. Although the names are pretty psychedelic, operation and firing pattern is similar to that in general, are used to seeing, rifles, machine guns, sniper rifles and bazookas.
The other big news of Nexuiz also directly affect the game itself, as are modifications that players can enter during the game. They are called mutators, and are available to pick up objects on the stage, to get a kill, or build a run of losses. Its effects are as curious as effective, and for example, we can activate one that makes our weapon will change automatically every few seconds, another to generate a decoy to our image and likeness, or even one that will make us bounce bullets. Even more fun and effective are mutators that affect our enemies, being able to shoot their weapons at random and undirected, have exchanged their axes of motion, or that its rate of fire is quite slow.
These interesting modifiers last a few seconds, and worst of all is that we can only select from those who have already unlocked, needing to meet certain targets and accumulate points during the games to get new mutators. Their number is very high, and are divided into five grades and is very expensive to access the past, among which we find, for example, an atomic bomb similar to that seen in some Call of Duty installments. As you can imagine the games are usually pretty chaotic at the same time fun because of the constant use of these mutators.
As I said before, the game remembers in many respects to Halo: Reach, being practically the same technical and graphic by using the powerful engine of Crytek Cry Engine 3, which met in Crysis 2, game that also shares many features. The futuristic environments are actually realized, and the game in general is really spectacular, moving very smoothly as well. The noise level is also quite accomplished with a Matrix-style music that comes phenomenal futuristic atmosphere of the game.
One of the key to the success of these games is just the number of players that made him so you have to wait its evolution, to see the easy or difficult it can be to find a game. During these days leading to the commercialization of the game, we must recognize that we have had great difficulty in finding game, as it is necessary to have eight players to start it, a factor which we imagine will not happen when the game and demo are released.
While we must recognize that the market is too saturated FPS games in recent years, always received with optimism each new release, hoping that will shed some variety, as in this case. Nexuiz is one of those games that while it has the potential to compete with Call of Duty or Halo: Reach, nor really is your goal, it does have interesting news in our selection of shooters. It's fast, fun and changing, so it's an interesting bet for those times when you do not know what to play.
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