Wednesday, February 22, 2012

Review for Ninja Gaiden Sigma Plus PS Vita

Do you have Ninja Gaiden in some version? No? Shame, because you've had three occasions and on two different systems to find this excellent action game from Team Ninja. At Xbox, expansion Black, the remake Sigma PlayStation 3 now adds fourth adaptation, Sigma Plus PS Vita, another opportunity this time because you can not miss if you want to call "gamer". It is true that not even the first time the Ninja Gaiden saga can be seen laptop-remember Dragon Sword for Nintendo DS, but at least this is the first adaptation of the classic Ninja Gaiden Xbox to one of these little consoles, and all thanks to PS Vita the technique of power. We will not now rediscover the quality of Ninja Gaiden because it does not. One of the most important sagas slash genre with Devil May Cry and God of War that Tomonobu Itagaki made from the old series of the 90 Ninja Gaiden Console 8-bit Nintendo. Sigma Plus part of the whole evolution of the original delivery in recent years has been refined and expanded to reach Sigma, which introduced the character of Rachel is controllable and-slightly-updated textures and effects but add high resolution to gain sharpness. The native resolution of the game on the PlayStation 3 is the only item that could not be replicated in PS Vita-screen is a little less than HD-Ready, but it is fair to say that the image quality OLED screen of the laptop has this is a sacrifice virtually invisible, no sawtooth. Everything you've seen on home console is here, without cuts in scenes, character design or appearance from patterned and textures, at least at first glance do not notice. It's like having your hands on one of the most powerful Xbox games improved, or a first-generation PlayStation 3 with a pair of developments in own control system.



The argument remains intact: a tale of revenge starring Ryu Hayabusha along nearly 20 chapters of a devilish difficulty in the options higher. Ninjas, demons, soldiers... an army is against you and outnumber you, but quiet, your frustration will not come for control of the console, which perfectly meets the requirements of precision that calls for Ninja Gaiden. If you are still afraid to stay locked, the hero difficulty is what you need, with a small advance in the same way to hit Ninja Gaiden 3. With it, block and dodge Ryu automatically many basic attacks of enemies, getting you get those enemies not get too careless. Makes the game more accessible to novices, but causes it to lose that constant challenge that every game should offer, so we suggest normal difficulty first anime, experience and personal reward will be greater, discovering why it is a game so wanted. If you can not move, Sigma Plus gives you the opportunity to change the difficulty after several deaths. Although this is a direct adaptation to unmitigated PS Vita, Team Ninja has added some functions of PS Vita as the touch screen to switch to first person view and control the camera in this state with the motion sensor. Of course you can still use your right stick to the traditional way, that it is still about another new PSP, so consider this as an optional extra or curious, which does not change the way you play too much but that might help you to target rivals to shoot arrows if you use it wisely. Ultimately, you can disable the use of the touch screen in the options if your hands tend to accidentally touch the image-provoking the first person unwillingly.


You can also enhance the ninpo, these spectacular attacks of the protagonist. PlayStation 3 Sixaxis took advantage of Team Ninja, what made you shake the pad. This movement could have been done in Vita without problems, but not a good idea quickly move the device having the game screen, so that developers now choose to use the touchpad back-you play a few symbols shown scattered image. In the end none of these developments becomes so crucial to reinvent the gameplay or be a compelling reason for purchase, but we can not be optional fault. Ninja Gaiden was born to pad console and in this case perhaps nothing better can replace the buttons. Once the main story will have at your disposal ninjas tests, which will unlock as you progress. These missions consist of repeat sections of the game under special rules, as a time limit or defeat a boss, and whether or not any revolution seem very appropriate for a portable system thanks to its short duration and number, over 70, you easy jump to the favorite parts of the adventure with more replay value also give you trophies, which was not present in the PlayStation 3 version because Ninja Gaiden Sigma was launched before mandatory. If you're a fan of the series and this type of virtual prizes, you already have those included in Sigma 2 and make you think with Ninja Gaiden 3, you might like to prove you're better Hayabusha your friends. Like it or not, get 100% and is in itself something that will take many weeks. If you are one of the first users of PS Vita and have not had the game in any of the other platforms, do not hesitate: run and get him. Ninja Gaiden Sigma Plus features the exquisite playability that values ​​defensive moves, making it perfectly compatible and unlike other games of this type. The graphics are solid and impressive for a laptop, but not the most attractive of which we have seen in the launch of Vita-PS are soulless, cold as those of Uncharted: deep gold-but above average and only possible in this system, rewarding fluency -60 frames per second, above all. Are starting to show the years in the product, but as with remasters of Resident Evil 4 and Metal Gear Solid 3, even see what impact did the best exponents of the past generation.


Blur, blood splatter, distorted by the swords, music, voices, animation... yes, everything you did to the game you have outstanding here, including those weaknesses were criticized: a camera is not always on our side when we are surrounded and load times, very short but regular changing of room. And the translation is not without a typo. We would have liked that in this new opportunity to hone these defects had managed to make the final version, but it is clear that the aim of Koei Tecmo was not so ambitious. Given that time comes the launch of the console, you can forgive. But is worth it if you have the game already in your collection? This is the big question that everyone should appreciate. Ninja Gaiden Sigma, but it may be hard to come by now, is available at deeply discounted prices-was launched in 2007 - and control developments in PS Vita are not a drastic change. If parts of the original Black-or-at least find a handful of new fruit of the review Sigma. The most interesting of Sigma Plus is simply a great game portability without loss of comfort or graphic detail. It is also by far the only exponent of the genre in PS Vita, which gives extra value if you're eager to slice collars lightning speed. As a jewel that is, you have it in your collection. And if you've got it all depends on your habits as a player. If you use PS Vita mainly at home, and you have already have a PlayStation 3, you may be more interested in the Sigma version for your set price and spectacle of a big screen. If you play regularly laptop on the go, spend some time away from your home console or you're just a collector of anything related to Ninja Gaiden, not go wrong with Sigma Plus is a game that is still fresh and funny as the first day, more for his unquestionable quality that few innovations introduced by the PS Vita.

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