Tuesday, February 21, 2012

Tekken 3D Prime Edition Review, Cheats, Secret, Cheat Codes, FAQ, Unlockables, Walkthroughs, Guide for Nintendo 3DS

Tekken 3D Prime Edition for 3DS with a delivery that brings all the classic gameplay of the series, but is devoid of content. Few video game franchises that need less Tekken presentation. Since 1994, the original delivery recreational able to win the affection of the public with polygonal graphics unthinkable at the time and a bombproof playability. However, the real take-off began with his arrival in the veteran PlayStation a year later. As expected, this success brought with it a sequel to the formula evolved and expanded template characters, bringing excellent results in critical and audience. But when we thought that the series could hardly be improved in the circuits of the gray Sony, Namco banged on the table and pulled out of the hat Tekken 3, one of the best installments in the series and finished popularize among the public. The jump left everyone gaping plot, with character models and a large and detailed scenes of his hat. Playable was not backwards, increasing its depth of play to the absolute limits with a tremendous list of moves per character, which was that we could if we wanted to throw us months practicing good command of one of them. And all this without the great game modes offered, ranging from classic Arcade, to more extravagant and absurd as Tekken Force and Tekken Ball (a version of volleyball to the beast). The generational leap to PlayStation 2 did not quite place him quite well to the series, Tekken Tag Tournament with something decaffeinated (especially in the European version horrible we had to suffer) and too experimental Tekken 4 did not materialize. Something changed with the arrival of Tekken 5, which was decided to put in place the foundations for Tekken 3, but enhanced to infinity. Graphically squeezing the PlayStation 2 to its conclusion, was well stocked with game modes, the cast of characters was a blast and was practically perfect playable. Indeed, such is the level that reached the fifth installment in the latter that Tekken 6 just might improve your gameplay, merely update and polish, to include new characters and scenarios and HD graphics.



Among all these releases, in 2002 appeared Tekken Advance, a slight adaptation of the series to Game Boy Advance that due to limitations of the system could not capture properly the essence of the series. This was the only time users of the Nintendo consoles enjoyed a game of the series, but fortunately, after ten years that will change thanks to this 3D Tekken Prime Edition for Nintendo's new portable three-dimensional. Perhaps for many this statement and assume sufficient reason to acquire this "new" raid of the series, even if it entrecomillamos again is due to the huge recycling has been made in the sixth installment. And it need not play too much for us to flood the feeling that Namco Bandai has worked very little in providing care and complete product, at least in terms of content is concerned, as we shall see. The first thing to attract our attention when we access the main menu will be the devastating number of game modes that we'll see. The first is the Special Survival, which have at our disposal a number of circuits in which we must defeat a certain number of opponents in a row (5, 10, 20 and 40 according to the route chosen) with a single life bar. After every fight we fill a bit of health that we have lost, even if we have a full bar and make a Perfect, in the next confrontation will give us a damage bonus that will last until they give us a blow. To make things more interesting and give some variety in certain battles will be fought under special conditions, as our opponents do more damage than normal or you can damage only when it is in the air. Following the game modes have Quick Combat, that although it may appear by name is actually equivalent to the Arcade mode, but with nuances. Here we have to overcome ten fights and see the credits. There is no bosses, no introductions, no end to the characters. Just ten clashes and credits, so much of its appeal is considerably decimated, as one of the great simple pleasures of the series was going playing the story of each character to see its end and unlock content. This is especially frustrating considering how interesting it is the argument that has been built around the series and we would have liked to know more.


To encourage the player to continue playing in Quick Combat, has added a ranking system in which the more progress we will repeat this mode with a character, so that we can then look on the internet. It must be said that each of the fighters has a range independent, so that we get the maximum possible one does not mean they're going to have with the rest. If we are to upload them to all have to invest many hours, but not something that particularly appeals or rewarding. Moreover we have the obligatory Practice mode, which we must say that is quite complete, with a huge number of configurable options that we train our taste all kinds of movements. And this is just the game modes for single player, it being quite apparent precariousness and how disappointing it is the title in this section. To increase its life also added 765 collectible cards, we can observe in their corresponding gallery. Each brings a three-dimensional image of previous installments in the series and movie Tekken: Blood Vengeance. Pick up all of them can be a titanic work, but also quite boring to the vast amount of times we repeat the above ways to achieve them. As a bonus we are given the opportunity to exchange our letters through StreetPass. One of the most interesting additions in recent raids in the series, was the ability to be unlocked all kinds of accessories, clothes and hairstyles to customize our characters as we want, something that has been completely lost in this version. The only customization options that we will be editing our name, choose a character and change the color of the clothing of the fighters.


Luckily enough things change in the ring. We start on the staff of Tekken 6 fighters in full, which makes a total of 40 charismatic characters that Smite distribute at will. Lest you doubt those fit and those without, are as follows: Kuma / Panda, Roger Jr., Jack-6, Leo, Zafina, Michael, Bob, Bryan, Christie, Eddy, Yoshimitsu, Raven, Dragunov, Lili, Lars, Alisa, Xiaoyu, Steve, Nina, Anna, Julia, Lei Feng, Asuka, Heihachi, Jin, Law, Paul, Bruce, Wang, Ganryu, Baek, Hwoarang, Lee, Kazuya, Devil Jin, King, Armor King, Marduk and Mokujin. The most remarkable that we find is that Heihachi appears in its youth, thus ignoring the more aged appearance that characterized him in the final parts. Note that all of them are unlocked home. If there is anything we can highlight the technical section of 3D Tekken Prime Edition is the achievement has been achieved by operating the game at 60 frames per second (except as mentioned in the online mode). Thanks to this, the battles are extremely fast and fluid, which alone manages to make whole the gameplay, allowing us to react instantly to whatever happens during fights as the pace of the battles is perfect. The animations are also highly benefited by this, as we shall see how the fighters move in a completely natural, believable, smooth and full brightness. This is something that is enhanced further with the care and work that has been done on them, being without doubt the best in the graphs the game.


Graphically things and not looking so good. On the one hand we have a modeling of the characters very good. They look great and completely recognizable, and even have some details as some reflections on the clothes they get surprised. However, the scenarios are quite poor and are very careless in their majority. Empty, dull and lacking in detail. We found some new and some old rescued from deliveries, but as I say, are completely lifeless. For example, in Sheep Grassland, one rescued from Tekken 6, there will be sheep jumping by fighting among ourselves, but will be a background to a static image and low resolution, which has several levels above that rotate at different speeds , resulting in a fairly strange and artificial tarnishing it completely. Not to mention two shepherds in the background that seem taken from a cut made ​​a looping animation worthy of the days of Game & Watch. To his credit, we must also say that there are a couple of scenarios that do that are well crafted and have enough detail to make them fairly attractive. As for the 3D effect at first will seem resultón, giving us a good sense of depth and volume, but neither is anything particularly noteworthy. Moreover, given the nature of the game, it is not uncommon for us to move the console is more than desirable while playing and enter combos, which will lead to desenfoquemos prefer the image and end up playing with this off. Tekken also mention that this is not not free of the annoying problem of the saw teeth that seem to suffer all the games on the laptop, so the result is slightly lower visual 3D without them. At least, the title remains in its stable 60 fps even with this option enabled, an achievement worthy of praise.


Finally, in the sound section have a soundtrack that follows the canons of the series, and clubbing with electronic melodies with a lot of rhythm to encourage the fighting. Some items have been recovered for several of the scenarios, but neither has the most inspired musical repertoire that we heard in the series. Moreover, the sound effects are kept to a good standard and the characters still have their habitual benders and releasing their catch phrases, so in this there is no fault. Tekken 3D Prime Edition is a good approach to the playability of this successful franchise to Nintendo consoles, being quite palatable being able to deliver mamporros anywhere, especially if you do not own a PSP conversion of portable Tekken 6. However, recycling, its lack of contents, questionable online mode and some other pr oblem with the control, make the debut of Iron Fist Tournament in 3DS has not been as bright as we would like. We therefore hope that this will be resolved in future installments for the series to hit three-dimensionally with all the strength you deserve.

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