In Prototype 2, the city is divided into three zones. In green is the headquarters of security forces, is the safe zone. The yellow part is infected and quarantine. The red zone is Manhattan, where he passed the first game, the city is in ruins and all types of infected mutants and swarm it. Thanks to the communications network Blacket you can get information about what happens in each of the zones. Missions and using your powers, Mercer was the same as you gain points, level up in one of the six features available, and you regain life by staying a few minutes away from enemy fire or absorbing the enemy's life. Once you do this you can change your appearance to be the same as the last enemy absorbed (displayed you change what you can do). Besides history, Radical wanted the game to reach more people, so what has made some changes to the gameplay, as the choice of two powers at a time, assigning each to a button. The gameplay remains satisfactory but small changes make it more accessible. So you can locate the target on screen, without having to resort to the map to know where. This makes it easier to follow the most visceral action and persecution.
After watching the first minutes of play we turn to what the study called "red zone", a point in the game where the action is much more advanced. We recommend not doing quests and a few minutes to see what we can do for the city. Basically, it is repelling military attacks while defending yourself from all infected and mutants that populate Manhattan. You will not have a moment of rest between use biobomba, hitting melee the infected or whip out his arm for a walk. Vehicles are an important part of the fun. You can jump around a helicopter and hooked him with the whip arm. Then decide if you want to destroy it, take control or wrest the weapons to use on your own. Graphically the game has been renovated with a graphics engine made from scratch, and now much more detail. Going up the glass facade of a building you will see reflections of the buildings opposite and the movement is more fluid and in the beta. Activision reports, producer and distributor of the game, which will be folded completely into Spanish, a difference that shows that he is committed, as the first Prototype was subtitled in Spanish but with the English voices. Prototype 2 will be released on April 24 for Xbox 360 and PS3. In PC will launch in July.