Tuesday, February 14, 2012

Paper Monsters Review, Cheats, Secret, Cheat Codes, FAQ, Unlockables, Walkthroughs, Guide for iPhone

We analyze one of the most complete and entertaining platforms for Apple devices. The genus seems platforms in the doldrums in the consoles. It is a shame. After the golden age lived with machines of 8 and 16 bit (which seems increasingly remote in time) and after a long forgotten renewed strength in the genre with the advent of 3D mid 90's, seem that diving suits and compulsive collection refuge in certain mobile devices and handhelds. In the App Store, currently, we can find a variety of titles and franchises that seem to take refuge in Apple's touch devices. There is everything. From applications that try to exploit the good name of some characters and icons, others who are committed to innovative controls, systems and interfaces unique to the occasion. While it is true that there is little quality across the board (despite the large number of applications), from time to time, surprises us with as complete a game in as many paragraphs as Paper Monsters. And that deserves analysis. Paper Monsters is a game that enters the eye from the moment we visualize the icon. And no wonder. Paper Monsters is a platform title at 2.5 D, which is quite common in recent times. With this perspective, the game will have two dimensions, but will have depth and modeled scenarios or characters and enemies in glorious 3D. The graphic style of Paper Monsters is halfway between any platform game of the most famous Italian-American video games and shown by titles or franchises such as Little Big Planet. So, some players have shaped cardboard puppet and a pipe full of scenarios, platforms and collect objects.


The game of Crescent Moon Games is quite well made. In Paper Monsters will have four different worlds, each with 16 levels of setting own diverse (from deserts to forests, through gloomy forests or castles), while keeping the style of paper and cardboard stage so be careful and charismatic. Playable, Paper Monsters meets every one of the conditions required to be an old school platforms. The control will allow us to move the character around the screen from side to side (always backward or forward) and jump when they be precise. To do this, we will have a joint or virtual joystick that will suit our left thumb and a jump button that will do the same on the right. That talking about classical control, which will come close to a kind of translucent virtual control, because if we talk about the highly recommended way to control "free" will not have to be tied to a fixed position on screen, since the application will perform quite hit upon movements in our position. That is, we can play in the most comfortable, putting our hands in the place of the screen that suits us. Most of the time we will be jumping back and forth, collecting buttons and addressing the various enemies (who will keep the paper form's title game in which you base your artwork), among which stand out nice birds, fun but dangerous crocodiles or impressive and complex octopus (common in low water levels). To remove them, most of the time, just jump on them once, disappearing and giving us the score for.


We will have a series of hearts, which is common in the genre, we will lose one to one easily if we touch the creatures above or be erased at once if we fall in vacuum by not calculating and controlling any of our jumps well. If you collect buttons is essential to obtain high scores in the world rankings and the game itself, get unlock certain secret areas (which will access the stage by exploring some pipes and tunnels scattered throughout the levels) and get the gold clips will be more important. There will be three per stage, and although at first be easy to find in higher stages have to be very careful not to go any more hidden input than usual. Many of them will be hidden in very high levels or platforms, away from the normal view (more down to ground level) of our protagonist. Our character will respond well to the jumps, not appreciating any coordination failure or lag time to recognize our touch on the touch screen, which seems logical, but in the moment of truth, very few titles get. Graphically, as we have said from the beginning of the analysis, Paper Monsters is one of the titles most charismatic and well executed throughout the App Store.


The main characters, that will change their appearance according to the scenario that we play (or at power-up that we use), and our enemies will show animations and modeled some care. Saying that, if iPhone is already a game that enters the eye, Paper Monsters in iPad is a real treat, with high resolution textures. Music also stands out, with appropriate tunes for the occasion and occasional rather catchy tune. Paper Monsters is a pleasant surprise that contains elements of classic platforms and latest, and binds with considerable expertise, resulting in one of the most fun games and recommended the entire App Store. Perhaps small to be something short of being too easy for a certain audience (the most seasoned look like it happens in the blink of an eye), but its benefits playable precedence over anything negative. If you need a platform that will restore faith in the genre, and you have an iPhone or an iPhone for $0.99 you have a choice almost imperative.

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