Wednesday, February 8, 2012

Scarygirl Review, Cheats, Secret, Cheat Codes, FAQ, Unlockables, Walkthroughs, Guide for PS3/PC/Xbox 360

Scarygirl makes the leap to consoles with a fun and creepy action-packed platforms and mysteries. Internet is now more than ever, calls for a public forum, supports and provides the opportunity to present the most varied content, projects and creations. If you have a good idea, and above is supported by the respectable, the impact of your work is virtually guaranteed. It is also true that a double-edged sword, but most of the time, it works. One of the latest phenomena seen in the network of networks is Scarygirl, an idea born under the label of Nathan Jurevicius creative, an Australian artist and designer, who has been able to give birth to a character so charismatic and appealing to the public, his adventures and can be found in any format and media (video games for browser, comics and even a future movie release). Now, after visiting the most varied branches of entertainment, and after conquering half the globe with their charismatic appearance, Scarygirl makes the leap to the home console in an adventure that mixes platforms and action under the seal of Square Enix. Scarygirl suffers to this recent trend (actually Tim Burton has been practicing for over a decade) to create characters and child figures looking a little disconcerting. The truth is that the mixture of sweet and terrifying work, success in attracting audiences of all ages, who identify with the protagonists. Scarygirl Xbox 360 or PS3, begins as if it were a story, recounting night in which the protagonist, was abandoned to their fate under the branches of a tree. Without a word, a huge and friendly octopus named Blister, I sought some pirate clothes taken from the very bottom of the sea and clothed her, and she sought refuge. For a while, they were both knowing and having fun, but one day, she received a strange visit Scarygirl dreams. An image of a bearded man, persecuted and tormented him every time he slept. So she decided to enlist the help of his friend, Bunniguru, a rabbit visionary and expert in martial arts. The rabbit, in one of his astral travel, he says the urge to go on an adventure to find the meaning of the face related to their former lives and end their uncertainty.



The game starts in a careful and deliberate (special attention because of the voice-over introduction described above, with translations of texts in Castilian), preparing and immersing ourselves in the special and charismatic universe we live Scarygirl. Once we are in the position, Scarygirl is presented as an action platform game market and classic character, based on a graphic section that goes half way between the three dimensions and lateral development in 2D and topped with simple puzzles. The formula is well known by all, and that plays in his favor as against it. Why? For although it is true that facilitates development that many players do not have to learn complicated mechanical play when the vast majority of them, will be slightly attracted to a game system that has been repeated for a years. From the first moment we take the controls of the fun evil looking girl, we see that the control system is basic as could be. Following the patterns of platform games, you have a button for jumping, another for basic attacks and another way to hit a little harder with his tentacle arm, for more information, you can grab (any foe, branch or outbound) using one of the triggers. Scarygirl jump, but can remain floating in the air using the tentacle, which will help us quite a time to jump between distant platforms or at the time to get any of the hundreds of gems scattered throughout the stage.


The component of the platform in two dimensions in present, but perhaps, and in many more times than expected, more Scarygirl advocates fighting the constant enemy of the "pure and simple jump." And is that our protagonist is defended really well against the waves of sea urchins cyclopean or against twisted and strange nocturnal forest owls. Thanks to said arm, Scarygirl these creatures can grab and throw, hit or send them as far as possible. As we go gain fighting and move forward in the adventure, Scarygirl get unlock new abilities and combos, which is essential for the powerful and numerous enemies of the last levels or bosses (some quite complicated). The title supports the incursion of other extra player to enjoy the adventure in cooperative and so accompany Scarygirl in its becoming a mystic. If we decide to choose to play with a friend (always on the same console, no online multiplayer), the second command must take the role of guru rabbit, which will have its own roster of moves, attacks and controls. This adds some variety, but not too much. The development of the game playable, you can clearly remember titles like Klonoa or Tombi (both excellent), not too many memorable moments treasures beyond the near-perfect setting and the excellent artistic recreation of the universe in three dimensions of the work of Nathan Jurevicius. And, although it may be a game download, has a more careful Scarygirl graphic, you can not do enough for offering a twisted world, strange and varied, at the same kind, funny and somewhat ironic. Both the perspective and the use of camera angles to said recall Namco game with several predefined movements and an opportunity to surprise the player in some of the phases. Quite a creative display worthy of being highlighted.


Maybe, as some fans Scarygirl, the inclusion of the three dimensions do not end up as a technical basis to fit in with certain visual elements of art conglomerate that holds the franchise, but can not think of a better way to adapt the example given playable (2.5D pseudo platforms) in which they are based. Which brings us back to the premise that we mentioned earlier in the analysis. Basically, Scarygirl and developer, has awarded TikGames accessibility above all, and although that's really good in specific circumstances, you may not have been more to garner some distinctive features that make a different game (something it was really easy, given the special nature of the protagonist and the world with which it interacts). The title has a pretty decent graphic style and sleek design, different and consistent with the original work. Is it advisable? Without a doubt. Scarygirl, despite being a common and very original game in its development and control, offers a good time, a cooperative mode and a unique visuals.

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