Monday, February 6, 2012

Mass Effect 3 Preview, Cheats, Secret, Cheat Codes, FAQ, Unlockables, Review, Walkthroughs, Guide for PS3/PC/Xbox 360

Video game enthusiasts have some dates marked in red on your calendars and certainly the departure of Mass Effect 3 is, but the most important one. Presented in May 2008, the title of science-fiction action and soon became a favorite of many gamers. Its gameplay and graphics combined perfectly with a story worthy of the best picture. In the hands of Bioware, illustrious authors of titles like Baldur's Gate, Neverwinter Nights and Star Wars: Knights of the Old Republic, Mass Effect opened a fast path to the top of all rankings. The acceptance of this new title was Mass Effect 2, two years later, studies BioWare Edmonton and Montreal improving the first title in the series with new gameplay features such as combat, artificial intelligence and a better weapon system between many other points. The graphical side took the path of what is now Mass Effect 3, the proposal closes a trilogy that could not get to imagine the importance that in the video game world at the time of its release. Following in the footsteps of his other brothers, Mass Effect 3 begins offering different possibilities that we start our game. Depending on the type of player that we begin by choosing the character you want between man, woman or import of our character in ME2. The next screen will dedicate it to choose the kind of adventure you want to live. Depending on the choice, each player will live a different experience in every case meets all the requirements that we will require this new release. Among these elections is the "Action", which will lead to a dynamic mode in which the dialogue will become as simple kinematics will control the main character in times of combat, "Role Play", which customize the up the character and choose among different dialogues to guide our history, and finally, "History," a way that will guide the character through a story that will take part in the talks more difficult to avoid the fighting. Note that as in other games in the genre during the battles we can adjust the difficulty level to facilitate progress in case we get hooked on some section of the game.



As for this election I can say that although we tested the three best suited to this genre is role playing. As such it allows us to investigate much more about all the stories, characters and different movements in addition to being one hundred percent aware of everything that happens during the story. It is the story that remains one of the strengths of Mass Effect. In this sense we can not reveal any details of this as it would be counterproductive to your gaming experience. What I can say is that there will be several meetings with our road start taking some form. After a start where the protagonist begins a series of conversations with some characters, we are faced with Anderson and seeking solutions to a problem that we face, starting the action. A major attack on the city adheres to it and we can only start running behind our top and start a career that will not stop until the end. What we noticed from the start of the game is the impression that everything happens very quickly and that the game requires us to be aware of all the details as we go full speed the building in which we are looking for support to avoid a bad greater. The feelings of what is only an introduction are amazing and we can ensure that the fears of not living up to the end of a saga completely vanish from the opening stages.


With an epic "fight or die" Shepard makes clear that the war begins will be crude and no place for calm. In the case of this screen option is hilarious action and forces us to play at a pace where the sound of gunfire is unrelenting. In "role play" the game is somewhat slow but the depth of the script involves us until we can not separate us from the story. This movement up to the radio we are looking for is between roofs, walls and rooftops enduring the scourge of the enemy between explosions and the arrival of spacecraft that look more and more refined. The setting is a luxury with which the player will live throughout the game always thinking of getting a unique gaming experience that we get in to the heart of the story. Accompanied by Anderson we'll open way through hordes of enemies that try to stop us by all means. Given this coverage that have characterized previous deliveries and movements that allow us to mow our enemies without mercy will be combined with an arsenal of weapons that we've enjoyed before. At this point the introduction ends with an outcome that soon to know in your own consoles and a computer that will have old friends and new acquisitions to head for the Citadel on board our ship, the Normandy, to seek the favor of Council.


With a doomsday scenario and under the rain of fire and remains of buildings and enemy ships, we will start one of the most anticipated adventures of recent times in which we will be traveling through space in search of enhancing the legend of a commander and new adventures with his team. A character other than your enemies will have to face political indecision about leaders who are quite reluctant to believe a story that would threaten the status quo and the existence of humanity as we know it. If you are of those enjoyed at the time to customize elements of the game Mass Effect 3 will not disappoint you. In line with the other titles, the character's evolution and the squad will be completely in our hands and we will be us who decide what kind of team we want to configure. Through a series of powers bestowed on us we will be adding units through the experience and actions we make in the game. In the case of the protagonist expand their characteristics in terms of speed of combat, shot types and weapons and how different items at first - and until you evolve enough - will be blocked. Just as our partners also have access to improvements that will range from fitness to majors in munitions and war tactics that will be useful as the game progresses.


In parallel we will move on an evolutionary tree that will lead us to raise levels of achievement in order to gain bonuses and ranges which in turn will allow us to enjoy the benefits of our weapons damage, reputation when it comes to talk and negotiate and increasing little by little, the carrying capacity of becoming experts in tactics for combat. In this fight we will have different weapons between the Avenger found M81, the shuriken, the Katana, the Mantis or the Predator M31, elements without which organize into different slots if you remember the first Mass Effect will find very effective both in design and speed when using them. The team work in the atmosphere and the graphics have improved substantially and we are faced with a game that is sure to surprise both atmosphere as by definition. Mass Effect Performance in our tests was perfect at all times and always felt a flow up to expectations. The presence of a multitude of enemies, buildings and large buildings on display accompanied by a good job on the sound effects and get the perfect immersion of the player in the game. Broadly speaking and seeing only the tip of the iceberg of a game that will allow us to explore hundreds of scenarios, we can assure you it will not leave anyone indifferent. The fans of the series will be very satisfied from a script that has nothing to envy to any other trilogy thinking deep characters that open up new questions as the game progresses, living in a spiral in which we will be solved gradually, the mysteries that during all this time we had set as if it were a long novel... a proposal that BioWare has wanted to close in the best way to create a title to live up to its predecessors with which we will enjoy from start to finish.

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